// ESAF : Euso Simulation and Analysis Framework // Author: Alba Cappa Jan 30, 2005 #ifndef __ESINGLEPHOTONSPAINTER_HH__ #define __ESINGLEPHOTONSPAINTER_HH__ #include "EAtmosphere.hh" #include "TPolyMarker3D.h" #include /******************************************************************************* * * ESinglePhotonsPainter: this class plots the last position of the * photons in atmosphere * ******************************************************************************/ class ESinglePhotonsPainter : public TObject { public: ESinglePhotonsPainter( EAtmosphere* ); virtual ~ESinglePhotonsPainter(); virtual void Draw( Option_t* ="" ); virtual void Paint( Option_t* ="" ); void BuildPoints(); private: EAtmosphere *fAtmosphere; Double_t fXmin, fXmax, fYmin, fYmax, fZmin, fZmax; Int_t fMarkerStyle; Int_t fMarkerSize; std::map< Int_t, TPolyMarker3D* > fPoints; ClassDef(ESinglePhotonsPainter,1) }; #endif /* __EDETECTORPHOTONPLAYER_HH_ */