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- 05:42, 9 September 2025 ChongNeubauer67 talk contribs created page What Are Gouraud Shading And Texture Mapping In 3-D Video Games (Created page with "<br>The vast majority of 3-D objects created for [http://42.192.203.166:3000/nereidalhl7958/memory-wave-workshop2007/wiki/Forms+of+Memorials Memory Wave Program] laptop games are made up of polygons. A polygon is an area defined by traces. To have a polygon, you should have at the very least three strains. The strains connect a sequence of coordinates in the three-dimensional "house" the computer creates. The point where the strains connect in referred to as a vertex. E...")