#include "ConfigEditorDlg.hh" |
ConfigEditorDlg
class description - source file - inheritance tree (.pdf)
private:
void SaveBuffer(const char* fn = "0")
public:
ConfigEditorDlg(EusoApplication*, const char*, TGWindow*)
ConfigEditorDlg(const ConfigEditorDlg&)
virtual ~ConfigEditorDlg()
static TClass* Class()
virtual void CloseWindow()
virtual TClass* IsA() const
virtual Bool_t ProcessMessage(Long_t, Long_t, Long_t)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
private:
char* buffer
char fname[500]
TGTextEdit* fEdit
TGTextButton* fSave
TGTextButton* fSaveAs
TGTextButton* fMem
TGTextButton* fCancel
TGLayoutHints* fL1
TGLayoutHints* fL2
TGLayoutHints* fL3
TGCompositeFrame* fFrame
EusoApplication* theApp
public:
static const enum ConfigEditorDlg:: EDIT_SAVE_BUTTON
static const enum ConfigEditorDlg:: EDIT_SAVEAS_BUTTON
static const enum ConfigEditorDlg:: EDIT_MEMORY_BUTTON
static const enum ConfigEditorDlg:: EDIT_CANCEL_BUTTON
Inline Functions
void ~ConfigEditorDlg()
ConfigEditorDlg ConfigEditorDlg(EusoApplication*, const char*, TGWindow*)
void CloseWindow()
Bool_t ProcessMessage(Long_t, Long_t, Long_t)
void SaveBuffer(const char* fn = "0")
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
ConfigEditorDlg ConfigEditorDlg(const ConfigEditorDlg&)