EAnimator
| #include "EAnimator.hh" |
EAnimator
class description - source file - inheritance tree (.pdf)
class EAnimator : public TObject
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public:
EAnimator()
EAnimator(const EAnimator&)
virtual ~EAnimator()
virtual void Animate()
static TClass* Class()
virtual Int_t GetFrame() const
virtual Int_t GetNumFrames() const
virtual TTimer* GetTimer() const
virtual TClass* IsA() const
virtual Bool_t IsEnded()
virtual void NextFrame()
EAnimator& operator=(const EAnimator&)
virtual void Play(Option_t* opt)
virtual void Rewind()
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Stop()
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Data Members
protected:
TTimer* fTimer
Int_t fNumFrames
Int_t fFrame
Class Description
void Play( Option_t *opt )
Start the movie
void Stop()
Stop the movie
void Animate()
Move to next animation step and increase the counter
Inline Functions
void ~EAnimator()
EAnimator EAnimator()
void Rewind()
void NextFrame()
Bool_t IsEnded()
TTimer* GetTimer() const
Int_t GetFrame() const
Int_t GetNumFrames() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
EAnimator EAnimator(const EAnimator&)
EAnimator& operator=(const EAnimator&)
