EAnimator
#include "EAnimator.hh" |
EAnimator
class description - source file - inheritance tree (.pdf)
class EAnimator : public TObject
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public:
EAnimator() EAnimator(const EAnimator&) virtual ~EAnimator() virtual void Animate() static TClass* Class() virtual Int_t GetFrame() const virtual Int_t GetNumFrames() const virtual TTimer* GetTimer() const virtual TClass* IsA() const virtual Bool_t IsEnded() virtual void NextFrame() EAnimator& operator=(const EAnimator&) virtual void Play(Option_t* opt) virtual void Rewind() virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Stop() virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)
Data Members
protected:
TTimer* fTimer Int_t fNumFrames Int_t fFrame
Class Description
void Play( Option_t *opt )
Start the movie
void Stop()
Stop the movie
void Animate()
Move to next animation step and increase the counter
Inline Functions
void ~EAnimator() EAnimator EAnimator() void Rewind() void NextFrame() Bool_t IsEnded() TTimer* GetTimer() const Int_t GetFrame() const Int_t GetNumFrames() const TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) EAnimator EAnimator(const EAnimator&) EAnimator& operator=(const EAnimator&)