EDetectorPhotonsPainter
#include "EDetectorPhotonsPainter.hh" |
EDetectorPhotonsPainter
class description - source file - inheritance tree (.pdf)
class EDetectorPhotonsPainter : public TObject
Inheritance Chart: | |||||||||
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public:
EDetectorPhotonsPainter(EDetector*) EDetectorPhotonsPainter(const EDetectorPhotonsPainter&) virtual ~EDetectorPhotonsPainter() void BuildPoints() static TClass* Class() virtual void Draw(Option_t*) void DrawDetector(Int_t = -1) virtual TClass* IsA() const EDetectorPhotonsPainter& operator=(const EDetectorPhotonsPainter&) virtual void Paint(Option_t*) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)
Data Members
private:
EDetector* fDetector Double_t fXmin Double_t fXmax Double_t fYmin Double_t fYmax Double_t fZmin Double_t fZmax Int_t fMarkerStyle Int_t fMarkerSize map<Int_t,TPolyMarker3D*> fPoints TPolyMarker3D* fDetPlayer
Class Description
void BuildPoints()
Show photons in detector
void Draw( Option_t* option )
void Paint( Option_t* option )
Inline Functions
void ~EDetectorPhotonsPainter() EDetectorPhotonsPainter EDetectorPhotonsPainter(EDetector*) void DrawDetector(Int_t = -1) TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) EDetectorPhotonsPainter EDetectorPhotonsPainter(const EDetectorPhotonsPainter&) EDetectorPhotonsPainter& operator=(const EDetectorPhotonsPainter&)