Ground
#include "Ground.hh" |
Ground
class description - source file - inheritance tree (.pdf)
class Ground : public EsafConfigurable, public EsafMsgSource
Inheritance Chart: | |||||||||||||||
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This is an abstract class, constructors will not be documented.
Look at the header to check for available constructors.
public:
virtual ~Ground() virtual Double_t Albedo(const EarthVector&) const virtual Double_t Altitude(const EarthVector&) const virtual Double_t Brdf(const EarthVector& pos1, const EarthVector& pos2) const static TClass* Class() virtual const char* ClassName() const virtual const char* ClassType() const virtual void Configure() virtual EarthVector GetImpact(const EarthVector&, const EarthVector&) const EarthVector GetImpact(const BunchOfPhotons& b) const virtual TClass* IsA() const Bool_t IsUnderGround(const EarthVector& pos) const virtual void Reset() virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)
Data Members
Class Description
Interface for ground description ================================
Bool_t IsUnderGround(const EarthVector& pos) const
to know if position is underground
Inline Functions
void ~Ground() EarthVector GetImpact(const EarthVector&, const EarthVector&) const EarthVector GetImpact(const BunchOfPhotons& b) const Double_t Brdf(const EarthVector& pos1, const EarthVector& pos2) const Double_t Albedo(const EarthVector&) const Double_t Altitude(const EarthVector&) const void Configure() void Reset() const char* ClassType() const const char* ClassName() const TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)