PhysicsData
#include "PhysicsData.hh" |
PhysicsData
class description - source file - inheritance tree (.pdf)
class PhysicsData
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protected:
PhysicsData(const char*) public:
PhysicsData(const PhysicsData&) virtual ~PhysicsData() static TClass* Class() virtual TClass* IsA() const PhysicsData& operator=(const PhysicsData&) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) const string& Type() const
Data Members
private:
string fType
Class Description
Inline Functions
void ~PhysicsData() const string& Type() const PhysicsData PhysicsData(const char*) TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) PhysicsData PhysicsData(const PhysicsData&) PhysicsData& operator=(const PhysicsData&)