EBunchPhotons
#include "EBunchPhotons.hh" |
EBunchPhotons
class description - source file - inheritance tree (.pdf)
class EBunchPhotons : public TObject
Inheritance Chart: | |||||||||
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public:
EBunchPhotons() EBunchPhotons(const EBunchPhotons&) virtual ~EBunchPhotons() void AddSingleRef(ESinglePhoton* ph) static TClass* Class() virtual void Clear(Option_t* = "") virtual void Copy(TObject&) const Float_t GetDatef() const Float_t GetDatei() const UChar_t GetFate() const TVector3 GetFinalPos() const UInt_t GetId() const TVector3 GetMeanDir() const Int_t GetNumAeroScat(TString type = all) const Int_t GetNumAirScat(TString type = all) const Int_t GetNumAll(TString type = all) const Int_t GetNumCloudScat(TString type = all) const Int_t GetNumDirect(TString type = all) const Int_t GetNumReflected(TString type = all) const Int_t GetNumWavelengths() const TVector3 GetShowerPosf() const TVector3 GetShowerPosi() const TRefArray* GetSinglesArray() const const Float_t* GetTable(char* s) const UChar_t GetType() const Float_t GetWeight() const Float_t GetYield() const virtual TClass* IsA() const EBunchPhotons& operator=(const EBunchPhotons&) void SetDatef(Float_t date) void SetDatei(Float_t date) void SetFate(UChar_t f) void SetFinalPos(const TVector3& v) void SetId(UInt_t id) void SetMeanDir(const TVector3& v) void SetShowerPosf(const TVector3& v) void SetShowerPosi(const TVector3& v) void SetSpectrum(Int_t n, const Float_t* lambda, const Float_t* weight) void SetType(UInt_t type) void SetWeight(Float_t w) void SetYield(Float_t y) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)
Data Members
private:
UChar_t fType Bunch Type UInt_t fId bunch identity Float_t fWeight bunch weight Float_t fDatei date of creation of the first point Float_t fDatef date of creation of the last point Float_t fShowerPosiX Float_t fShowerPosiY Float_t fShowerPosiZ first point of the bunch at creation Float_t fShowerPosfX Float_t fShowerPosfY Float_t fShowerPosfZ last point of the bunch at creation Float_t fFinalPosX Float_t fFinalPosY Float_t fFinalPosZ where bunch simulation has stopped Float_t fMeanDirX Float_t fMeanDirY Float_t fMeanDirZ mean direction Float_t fYield light yield associated with this bunch Int_t fNumWavelengths nb of bins in the following spectra Float_t* fWlLambda [fNumWavelengths] array of wavelength (for spectrum X-axis) -> fNumWavelengths values Float_t* fWlWeight [fNumWavelengths] number of photons at bunch creation UChar_t fFate fate of the bunch (where it dies in the code) TRefArray* fSingles reference to singlephotons coming from this bunch Int_t fNumFluoDirect nb of direct fluo singles Int_t fNumCkovDirect nb of direct ckov singles Int_t fNumFluoAirScat nb of air scattered fluo singles Int_t fNumCkovAirScat nb of air scattered ckov singles Int_t fNumFluoAeroScat nb of aerosol scattered fluo singles Int_t fNumCkovAeroScat nb of aerosol scattered ckov singles Int_t fNumFluoCloudScat nb of cloud scattered fluo singles Int_t fNumCkovCloudScat nb of cloud scattered ckov singles Int_t fNumFluoReflected nb of ground reflected fluo singles Int_t fNumCkovReflected nb of ground reflected ckov singles
Class Description
EBunchPhotons() : TObject()
ctor
~EBunchPhotons()
dtor
EBunchPhotons(const EBunchPhotons& other) : TObject()
copy ctor
void Copy( TObject& other) const
copy
void Clear( Option_t* opt)
clear
void SetSpectrum ( Int_t n, const Float_t* lambda, const Float_t* integral)
Inline Functions
void AddSingleRef(ESinglePhoton* ph) TRefArray* GetSinglesArray() const UChar_t GetType() const UInt_t GetId() const Float_t GetWeight() const Float_t GetDatei() const Float_t GetDatef() const TVector3 GetShowerPosi() const TVector3 GetShowerPosf() const TVector3 GetFinalPos() const TVector3 GetMeanDir() const Float_t GetYield() const Int_t GetNumWavelengths() const const Float_t* GetTable(char* s) const UChar_t GetFate() const Int_t GetNumAll(TString type = all) const Int_t GetNumDirect(TString type = all) const Int_t GetNumAirScat(TString type = all) const Int_t GetNumAeroScat(TString type = all) const Int_t GetNumCloudScat(TString type = all) const Int_t GetNumReflected(TString type = all) const void SetType(UInt_t type) void SetId(UInt_t id) void SetDatei(Float_t date) void SetDatef(Float_t date) void SetShowerPosi(const TVector3& v) void SetShowerPosf(const TVector3& v) void SetFinalPos(const TVector3& v) void SetMeanDir(const TVector3& v) void SetWeight(Float_t w) void SetYield(Float_t y) void SetFate(UChar_t f) TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) EBunchPhotons& operator=(const EBunchPhotons&)