CellTrackingTrgEngine
| #include "CellTrackingTrgEngine.hh" |
CellTrackingTrgEngine
class description - source file - inheritance tree (.pdf)
class CellTrackingTrgEngine : public TriggerEngine
| Inheritance Chart: | |||||||||||||||
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private:
vector<Bool_t> VecBitAnd(vector<Bool_t> A, vector<Bool_t> B)
Bool_t VecEmpty(vector<Bool_t> A)
vector<Bool_t> VecShift(vector<Bool_t> vec, int shift)
public:
CellTrackingTrgEngine()
virtual ~CellTrackingTrgEngine()
static TClass* Class()
virtual const char* ClassName() const
virtual const char* ClassType() const
virtual TClass* IsA() const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Simulate(MacroCellData*)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Data Members
Class Description
void Simulate( MacroCellData *pData )
Do simulation
Bool_t VecEmpty (vector<Bool_t> A)
Routine to check register is empty
Inline Functions
void ~CellTrackingTrgEngine()
CellTrackingTrgEngine CellTrackingTrgEngine()
const char* ClassType() const
const char* ClassName() const
vector<Bool_t> VecBitAnd(vector<Bool_t> A, vector<Bool_t> B)
vector<Bool_t> VecShift(vector<Bool_t> vec, int shift)
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
