CellTrackingTrgEngine
#include "CellTrackingTrgEngine.hh" |
CellTrackingTrgEngine
class description - source file - inheritance tree (.pdf)
class CellTrackingTrgEngine : public TriggerEngine
Inheritance Chart: | |||||||||||||||
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private:
vector<Bool_t> VecBitAnd(vector<Bool_t> A, vector<Bool_t> B) Bool_t VecEmpty(vector<Bool_t> A) vector<Bool_t> VecShift(vector<Bool_t> vec, int shift) public:
CellTrackingTrgEngine() virtual ~CellTrackingTrgEngine() static TClass* Class() virtual const char* ClassName() const virtual const char* ClassType() const virtual TClass* IsA() const virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Simulate(MacroCellData*) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)
Data Members
Class Description
void Simulate( MacroCellData *pData )
Do simulation
Bool_t VecEmpty (vector<Bool_t> A)
Routine to check register is empty
Inline Functions
void ~CellTrackingTrgEngine() CellTrackingTrgEngine CellTrackingTrgEngine() const char* ClassType() const const char* ClassName() const vector<Bool_t> VecBitAnd(vector<Bool_t> A, vector<Bool_t> B) vector<Bool_t> VecShift(vector<Bool_t> vec, int shift) TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)