OpticalSystem
#include "OpticalSystem.hh" |
OpticalSystem
class description - source file - inheritance tree (.pdf)
class OpticalSystem : public DetectorPhotonTransporter
Inheritance Chart: | |||||||||||||||||||||||||||||||
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This is an abstract class, constructors will not be documented.
Look at the header to check for available constructors.
public:
~OpticalSystem() static TClass* Class() virtual const char* ClassName() const virtual const char* ClassType() const virtual Double_t FirstLensBottom() const virtual Double_t FirstLensTop() const virtual Bool_t HitSide(Photon* p) const virtual TClass* IsA() const virtual Double_t SecondLensBottom() const virtual Double_t SecondLensTop() const virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) virtual Photon* Transport(Photon*) const
Data Members
protected:
Double_t fFocalDistance Double_t fFirstLensDZ Double_t fSecondLensDZ
Class Description
Bool_t HitSide(Photon *p) const
checks if p is going to hit the dead border of the optics when it's goint toward the optics i.e. if it's going to hit the walls between lenses from outside
Inline Functions
void ~OpticalSystem() Photon* Transport(Photon*) const Double_t SecondLensTop() const Double_t SecondLensBottom() const Double_t FirstLensTop() const Double_t FirstLensBottom() const const char* ClassType() const const char* ClassName() const TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)