EAtmosphereBunchAdder
| #include "EAtmosphereBunchAdder.hh" |
EAtmosphereBunchAdder
class description - source file - inheritance tree (.pdf)
class EAtmosphereBunchAdder : public EFiller
| Inheritance Chart: | |||||||||
|
public:
EAtmosphereBunchAdder(const BunchOfPhotons*, Bool_t newb = false)
EAtmosphereBunchAdder(const EAtmosphereBunchAdder&)
virtual ~EAtmosphereBunchAdder()
static TClass* Class()
virtual void Fill(EFillable*)
virtual TClass* IsA() const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Data Members
private:
const BunchOfPhotons* fBunch
Bool_t fNewBunch
Class Description
EAtmosphereBunchAdder(const BunchOfPhotons* bph, Bool_t newb) : EFiller("EAtmosphere")
Constructor
~EAtmosphereBunchAdder()
Destructor
void Fill( EFillable* f)
fill the root file, EBunchPhotons part, before and after the bunch propagation
Inline Functions
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
EAtmosphereBunchAdder EAtmosphereBunchAdder(const EAtmosphereBunchAdder&)
