TestGround
| #include "TestGround.hh" |
TestGround
class description - source file - inheritance tree (.pdf)
class TestGround : public Ground
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public:
TestGround()
virtual ~TestGround()
virtual Double_t Albedo(const EarthVector&) const
virtual Double_t Altitude(const EarthVector&) const
static TClass* Class()
virtual const char* ClassName() const
virtual const char* ClassType() const
virtual void Configure()
virtual EarthVector GetImpact(const EarthVector&, const EarthVector&) const
virtual TClass* IsA() const
virtual Double_t Outgoing_phase_function(const EarthVector& pos1, const EarthVector& pos2) const
virtual void RandomDir(const EarthVector& pos, EarthVector& incom_dir) const
virtual void Reset()
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Data Members
private:
string fType lambertian or isotropic
Double_t fAltitude from sea level
Double_t fAlbedo between 0..1
Class Description
TestGround()
ctor
~TestGround()
dtor
void Configure()
Configure the object
void RandomDir(const EarthVector& pos, EarthVector& incom_dir) const
set incom_dir to the outgoing direction of scattering, sampling Outgoing phase function
Double_t Outgoing_phase_function(const EarthVector& pos1, const EarthVector& pos2) const
Phase function of the outgoing light, emitted from pos1 toward pos2 earth sphericity taken into account Phase function is normalized when integrated over an hemisphere, i.e. theta within [0,Pi()/2]
EarthVector GetImpact(const EarthVector& pos, const EarthVector& dir) const
Impact on ground form a given (position,direction) pair in atmosphere
Inline Functions
Double_t Albedo(const EarthVector&) const
Double_t Altitude(const EarthVector&) const
void Reset()
const char* ClassType() const
const char* ClassName() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
