TestGround
#include "TestGround.hh" |
TestGround
class description - source file - inheritance tree (.pdf)
class TestGround : public Ground
Inheritance Chart: | |||||||||||||||
|
public:
TestGround() virtual ~TestGround() virtual Double_t Albedo(const EarthVector&) const virtual Double_t Altitude(const EarthVector&) const static TClass* Class() virtual const char* ClassName() const virtual const char* ClassType() const virtual void Configure() virtual EarthVector GetImpact(const EarthVector&, const EarthVector&) const virtual TClass* IsA() const virtual Double_t Outgoing_phase_function(const EarthVector& pos1, const EarthVector& pos2) const virtual void RandomDir(const EarthVector& pos, EarthVector& incom_dir) const virtual void Reset() virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)
Data Members
private:
string fType lambertian or isotropic Double_t fAltitude from sea level Double_t fAlbedo between 0..1
Class Description
TestGround()
ctor
~TestGround()
dtor
void Configure()
Configure the object
void RandomDir(const EarthVector& pos, EarthVector& incom_dir) const
set incom_dir to the outgoing direction of scattering, sampling Outgoing phase function
Double_t Outgoing_phase_function(const EarthVector& pos1, const EarthVector& pos2) const
Phase function of the outgoing light, emitted from pos1 toward pos2 earth sphericity taken into account Phase function is normalized when integrated over an hemisphere, i.e. theta within [0,Pi()/2]
EarthVector GetImpact(const EarthVector& pos, const EarthVector& dir) const
Impact on ground form a given (position,direction) pair in atmosphere
Inline Functions
Double_t Albedo(const EarthVector&) const Double_t Altitude(const EarthVector&) const void Reset() const char* ClassType() const const char* ClassName() const TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)