Universita' di GenovaINFN Sezione di Genova  
AIRWATCH / EUSO Genova

EBunchPhotons

#include "EBunchPhotons.hh"

EBunchPhotons


class description - source file - inheritance tree (.pdf)

class EBunchPhotons : public TObject

Inheritance Chart:
TObject
<-
EBunchPhotons

    public:
EBunchPhotons() EBunchPhotons(const EBunchPhotons&) virtual ~EBunchPhotons() void AddSingle(ESinglePhoton* ph) static TClass* Class() virtual void Clear(Option_t*) virtual void Copy(TObject&) const Float_t GetDatef() const Float_t GetDatei() const UChar_t GetFate() const TVector3 GetFinalPos() const Bool_t GetFlagDir() const UInt_t GetId() const Float_t GetMeanDirPhi() const Float_t GetMeanDirTheta() const Int_t GetNumBack() const Int_t GetNumDir() const Int_t GetNumRef() const Int_t GetNumSingles() const Int_t GetNumWavelengths() const TVector3 GetShowerPosf() const TVector3 GetShowerPosi() const const Float_t* GetTable(char* s) const UChar_t GetType() const Float_t GetWeight() const Float_t GetYield() const virtual TClass* IsA() const EBunchPhotons& operator=(const EBunchPhotons&) void SetDatef(Float_t date) void SetDatei(Float_t date) void SetFate(UChar_t f) void SetFinalPos(const TVector3& v) void SetFlagDir(Bool_t iso) void SetId(UInt_t id) void SetMeanDirPhi(Float_t phi) void SetMeanDirTheta(Float_t theta) void SetShowerPosf(const TVector3& v) void SetShowerPosi(const TVector3& v) void SetSpectrum(Int_t n, const Float_t* lambda, const Float_t* weight) void SetType(UInt_t type) void SetWeight(Float_t w) void SetYield(Float_t y) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members

    private:
UChar_t fType Bunch Type UInt_t fId bunch identity Float_t fDatei date of creation of the first point Float_t fDatef date of creation of the last point Float_t fShowerPosiX Float_t fShowerPosiY Float_t fShowerPosiZ first point of the bunch at creation Float_t fShowerPosfX Float_t fShowerPosfY Float_t fShowerPosfZ last point of the bunch at creation Float_t fFinalPosX Float_t fFinalPosY Float_t fFinalPosZ where bunch is dead Bool_t fFlagDir false if bunch isotropic Float_t fMeanDirTheta Float_t fMeanDirPhi mean direction (theta, phi) Float_t fWeight bunch weight Float_t fYield yield associated with this bunch Int_t fNumWavelengths nb of bins in the following spectra Float_t* fWlLambda [fNumWavelengths] array of wavelength (for spectrum X-axis) -> fNumWavelengths values Float_t* fWlWeight [fNumWavelengths] number of photons at bunch creation UChar_t fFate fate of the bunch (where it dies in the code) Int_t fNumSingles number of singles from this bunch Int_t fNumDir number of singles directly in Euso solid angle Int_t fNumBack number of singles backscattered in Euso solid angle Int_t fNumRef number of singles reflected on ground TRefArray* fSingles reference to th singles coming from this bunch //TOFIX not used yet

Class Description


void Copy( TObject& other) const
 copy


void Clear( Option_t* opt)
 clear


void SetSpectrum ( Int_t n, const Float_t* lambda, const Float_t* integral)



Inline Functions


                  void ~EBunchPhotons()
         EBunchPhotons EBunchPhotons()
         EBunchPhotons EBunchPhotons(const EBunchPhotons&)
                  void AddSingle(ESinglePhoton* ph)
               UChar_t GetType() const
                UInt_t GetId() const
               Float_t GetDatei() const
               Float_t GetDatef() const
              TVector3 GetShowerPosi() const
              TVector3 GetShowerPosf() const
              TVector3 GetFinalPos() const
                Bool_t GetFlagDir() const
               Float_t GetMeanDirTheta() const
               Float_t GetMeanDirPhi() const
               Float_t GetWeight() const
               Float_t GetYield() const
                 Int_t GetNumWavelengths() const
        const Float_t* GetTable(char* s) const
               UChar_t GetFate() const
                 Int_t GetNumSingles() const
                 Int_t GetNumDir() const
                 Int_t GetNumBack() const
                 Int_t GetNumRef() const
                  void SetType(UInt_t type)
                  void SetId(UInt_t id)
                  void SetDatei(Float_t date)
                  void SetDatef(Float_t date)
                  void SetShowerPosi(const TVector3& v)
                  void SetShowerPosf(const TVector3& v)
                  void SetFinalPos(const TVector3& v)
                  void SetWeight(Float_t w)
                  void SetYield(Float_t y)
                  void SetFate(UChar_t f)
                  void SetFlagDir(Bool_t iso)
                  void SetMeanDirTheta(Float_t theta)
                  void SetMeanDirPhi(Float_t phi)
               TClass* Class()
               TClass* IsA() const
                  void ShowMembers(TMemberInspector& insp, char* parent)
                  void Streamer(TBuffer& b)
                  void StreamerNVirtual(TBuffer& b)
        EBunchPhotons& operator=(const EBunchPhotons&)
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