ShowerLightSource
| #include "ShowerLightSource.hh" |
ShowerLightSource
class description - source file - inheritance tree (.pdf)
class ShowerLightSource : public LightSource, public EsafMsgSource
| Inheritance Chart: | |||||||||||||||
|
private:
void Configure()
BunchOfPhotons* MakeCerenkovStep(const ShowerStep& step, TF2* EnergyDistribution, TF2* AngularDistribution, TF2* LateralDistribution)
BunchOfPhotons* MakeFluoStep(const ShowerStep& step, TF2* EnergyDistribution, TF2* LateralDistribution)
public:
ShowerLightSource()
virtual ~ShowerLightSource()
static TClass* Class()
virtual const char* ClassName() const
virtual const char* ClassType() const
virtual PhotonsInAtmosphere* Get(const PhysicsData*)
virtual TClass* IsA() const
virtual void Reset()
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
virtual MCTruth* Truth()
Data Members
private:
ListPhotonsInAtmosphere* fPh_in_atmo
FluoCalculator* fFluocalcul
CrkCalculator* fCrkcalcul
string fEnergyDistributionName
string fLateralDistributionName
string fAngularDistributionName
Class Description
ShowerLightSource() : LightSource("SHOWER"), EsafMsgSource(), fFluocalcul(0),fCrkcalcul(0)
ctor
void Configure()
configure fluorescence and cerenkov calculators
void Reset()
reset internal list of photons
PhotonsInAtmosphere* Get( const PhysicsData* data )
generate photons in atmosphere from shower
MCTruth* Truth()
BunchOfPhotons* MakeFluoStep(const ShowerStep& step,TF2* EnergyDistribution, TF2* LateralDistribution)
generate a fluorescence bunch of photons for this shower step
BunchOfPhotons* MakeCerenkovStep(const ShowerStep& step, TF2* EnergyDistribution, TF2* LateralDistribution, TF2* AngularDistribution)
Generate a Cerenkov Bunch Of Photons for this shower step
Inline Functions
void ~ShowerLightSource()
const char* ClassType() const
const char* ClassName() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
